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Hunter passive skill True sight.


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#1 ImYourIDOL

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Posted 05 October 2014 - 05:15 PM

this passive skill of hunter which gives 150hit and 50ap is working even the required weapon is "bow" thats why i think ap hunter with duals are a bit stronger than ap raiders. i think gm's should fix this :D

#2 ACH1LLES

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Posted 05 October 2014 - 07:12 PM

that passive skill works even if a hunter is using dual swords?

#3 ImYourIDOL

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Posted 05 October 2014 - 09:10 PM

View PostACH1LLES, on 05 October 2014 - 07:12 PM, said:

that passive skill works even if a hunter is using dual swords?
yeah it does work

#4 ImYourIDOL

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Posted 05 October 2014 - 10:10 PM

EDIT: its working even the required weapon is NOT "bow"

Edited by ImYourIDOL, 05 October 2014 - 10:10 PM.


#5 BETTLEMAN

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Posted 06 October 2014 - 05:20 AM

Really how is it stronger than a raider? Can you cast skills and stun them with 8 sec stun? I know where your coming from, but entirely a waste if they change it because the HR is apparently strong lol.

#6 ImYourIDOL

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Posted 06 October 2014 - 09:51 AM

View PostNamazaki, on 06 October 2014 - 05:20 AM, said:

Really how is it stronger than a raider? Can you cast skills and stun them with 8 sec stun? I know where your coming from, but entirely a waste if they change it because the HR is apparently strong lol.
it is really not fair if it stays working with dual swords because the required weapon is "BOW" you can only cast trap skills with 3 secs stun i think. or 5 secs maybe?not really sure.

#7 MonkeyDBunny

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Posted 06 October 2014 - 06:05 PM

fix fix that skill was for 3rd job passive. so means that it should only work for its desired weapon which is BOW like other jobs got their skill job requirement

#8 DKS

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Posted 06 October 2014 - 07:16 PM

Yes... it should be fixx >sounfair<

#9 ImYourIDOL

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Posted 06 October 2014 - 09:44 PM

View Postmeeow, on 06 October 2014 - 06:05 PM, said:

fix fix that skill was for 3rd job passive. so means that it should only work for its desired weapon which is BOW like other jobs got their skill job requirement
yeah it should really be fixed. but no gm/devs commenting about this >.<

#10 LAUX

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Posted 06 October 2014 - 11:56 PM

I made a similar topic about hunter's traps before. Every job shoul have their own skills to work only for their correct weapon. Check here > http://forums.irosep...1-hunter-traps/

#11 ImYourIDOL

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Posted 07 October 2014 - 01:20 AM

View PostCrayCray, on 06 October 2014 - 11:56 PM, said:

I made a similar topic about hunter's traps before. Every job shoul have their own skills to work only for their correct weapon. Check here > http://forums.irosep...1-hunter-traps/
we need to wait for the reply of devs/gms

#12 Kyros

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Posted 07 October 2014 - 02:12 AM

Well this is more a devs thingy but sure I will answer it.

If the restriction says it should only work on bow, then bow it is, if not it is a bug or the restriction should be wrong, which I do not think it is in this case.
Perhaps tintin can look in to it soon and yes we already had a discussion regarding the traps, they will become bow requirement as well.

#13 LAUX

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Posted 07 October 2014 - 07:20 AM

Class skills really must be usable only for their correct weapon usage, not what the player disires.

#14 ImYourIDOL

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Posted 07 October 2014 - 11:35 AM

View PostKyros, on 07 October 2014 - 02:12 AM, said:

Well this is more a devs thingy but sure I will answer it.

If the restriction says it should only work on bow, then bow it is, if not it is a bug or the restriction should be wrong, which I do not think it is in this case.
Perhaps tintin can look in to it soon and yes we already had a discussion regarding the traps, they will become bow requirement as well.
there is a weapon restriction which is bow. if u check the skill its stated that " requires bow" but even if you use other type of weapon the bonus 150 hit still applies to the status.

#15 ACH1LLES

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Posted 07 October 2014 - 12:20 PM

so its a GOODBYE to DUAL WIELDER HUNTERS now? XD

#16 Gresh

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Posted 07 October 2014 - 02:53 PM

I guess so. They are annoying anyways. Same as AP raider, which has been ''''''''''''''nerfed'''''''''''''' a while ago :P

#17 MonkeyDBunny

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Posted 07 October 2014 - 03:32 PM

That passive skill was for HUNTER and those TRAPS as well. so it means that those skills should be only used with its desired weapon which is bow :) if they dont fix it maybe bring back the no weapon requirement in skills :) so i can use my katar cleric again :3 rawr wahahaha

#18 ImYourIDOL

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Posted 09 October 2014 - 12:58 PM

bump. still waiting for tintin's reply.

#19 LAUX

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Posted 09 October 2014 - 01:34 PM

hahahaha me too man, I kinda feel bad when I posted a similar topic about this weeks ago. I got negative comments about the traps and efficiency of their hunter skills using duals

#20 Urtharo

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Posted 09 October 2014 - 10:38 PM

I guess the only thing to be fixed in here is that True Sight might be disabled when hunter uses Dual Swords <3 :P





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