Posted 19 January 2014 - 02:02 PM
No doubt that hunter class has needed improvements, my point is that I have just been made aware of this a month or less ago. It's not like we have a bunch of volunteer testers whenever we release an update, we have just a quick few people testing things for an hour or so, it's not like we have a mile long line of volunteers willing to test for a week or more. So, since there is no real testing phase, I assume I'd be notified if something were wrong with the class after going live on the main server, a forum message, anything. When I released the fencer class, there were no complaints. Same with hunter for weeks after release, so I resumed my non-iroseph work, assuming all was well. Not everyone has the time to sit here and read the forum boards for months on end, I most certainly don't, not usually. So now here it is, well over a year, maybe even two years after the class was released, and I am just now finding out, and people act like I am somehow obligated to jump right on it. I even saw some guy suggest that we "replace" the class with another class, such rudeness, as if it were just that easy to pull a new job class out of my arse. When this topic was formed, it irritated me, because the whole scout kiting around the soldier thing is ancient, old, scouts have been kiting around soldiers for years, in every version of rose. I finally give in, and suggest making a skill, which formed the similar suggestion which went into play. We make a skill which, as stated before, is applied to the soldier class, not just knights. It's not like we're sitting here jumping up and down in our chairs excited to make a skill, I for one hate making rose animations, but it beats making a map specifically just for a certain game mode, which I am definitely not doing. As for hunter, I don't know, I guess I will look at it when I feel like it, doesn't matter, I'm sure I will receive no testers or positive feedback as usual.