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Patch 25/08/2014 Bug Fixes & Adjustments

offline vending

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#1 tintin

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Posted 25 August 2014 - 06:57 AM

Vending:
- Vending is limited to one per account. Opening another vend store will give you the choice to dc your active vendor.
- Vending shops will all have the same size, the double size coupon only applies outside of shop
- Vending shops cannot block eachother anymore, a 3m distance between shops is required
- Offline vending is limited to 24 hours.
- Offline vendors get a whisper on login with their sell and buy history.
- Offline vendors do not pay a sale tax anymore, it was unfair towards sellers who disconnected and did not want to sell offline for a cheaper price.
- Offline vendors will be removed if all of their items have been sold and bought.
- Level requirements for shop model coupons have been removed.

Dual guns:
- Dual gun triple hit skill has been fixed, the damage is not delayed anymore
- Dual gun skill casting has been increased in speed by 1.5x at the highest level.
- Dual guns can be crafted with slot or stat

- Refine glows return again after the Adrenaline Rush status wears off
- Player rotation inside of a cart has been fixed
- Restored the old calculation for Poison Prestige
- Game Arena events will autostart correctly now when the teams are full.
- Fixed the motions of several One handed swords
- You get a whisper if you try using a coupon that has already been used by your account or IP
- Fairy buffs have been changed to INT 150 + level*2
- Changed [GameArena] notification to green.
- Disabled buffing the crystals from Empire Battleground, Akram Arena and Crystal Defenders.

Item Mall Changes
- Fixed durability of the new shields.
- Fixed Item Type of some shields.
- Fixed iRosePH Set X Necklace, item mall was showing iRosePH Set W Necklace.
- Fixed name of the Tattoo Blue and Red.
- Fixed name of Golden Phoenix Wing.
- Fixed Ageha Magenta Wing, it now has 40 dex, 90 hr.
- Changed the Exalted Sopdu Shield, it now has 30 int like all other shields.

New PAT item.
  • Jetpack Green


  • Jetpack Green Mobilty Unit


  • Jetpack Green Engine


  • Jetpack Red


  • Jetpack Red Mobility Unit


#2 BETTLEMAN

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Posted 25 August 2014 - 01:09 PM

The stun rate should be increased, it's way to low...

#3 ShirraY

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Posted 25 August 2014 - 01:24 PM

Im about to change my meter stick today, anyway ty.

#4 EiKzSfFeJ

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Posted 25 August 2014 - 01:43 PM

job well done tintin but put it back to normal the zoom in/out

#5 SleeplessNight

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Posted 25 August 2014 - 02:05 PM

Regarding the buffs of the Buff Fairy provided in each planet. I honestly think that the duration of the buffs is too short? Although it seems that it increased, it's just that 20 minutes is not enough.

#6 1MistakeUwillDie

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Posted 25 August 2014 - 03:28 PM

How about the purple underlined thing on the new shields? It's a bit annoying, has been removed or not? And the exalted sopdu shield's 60 def working now?

Edited by 1MistakeUwillDie, 25 August 2014 - 03:31 PM.


#7 GalisNqPusa

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Posted 25 August 2014 - 04:08 PM

the new wand is int40 right? i dont knw if it already fixed, thanks for the update gms and devs.

#8 Kyros

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Posted 25 August 2014 - 05:47 PM

The new shield is 30 int, like all other shields.
We checked the defense on the shield, it always worked.

#9 Gresh

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Posted 25 August 2014 - 05:52 PM

View PostROGAsus, on 25 August 2014 - 01:43 PM, said:

job well done tintin but put it back to normal the zoom in/out
why?

#10 Healarious

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Posted 25 August 2014 - 06:08 PM

Tintin can you return the old time of buff fairy duration because its kinda short. Thanks

#11 ACH1LLES

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Posted 25 August 2014 - 08:37 PM

Good Job :) Thanks Tintin

#12 ACH1LLES

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Posted 25 August 2014 - 08:44 PM

but how about the dungeon?

#13 RavenTrix

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Posted 25 August 2014 - 09:18 PM

One thing more about the buff fairy. when you get your buff, you need to consume the 19 minute buff before you get the 2nd buff.. i dont know if im the only one experiencing it.. but just in case, please put back the same system of buff fairy.. the click-buff system is good (whatever you call it).. the only problem is the duration and the consume part of the buff.. hopefully we dont need to wait for the first buff to consume before we can get the 2nd buff..

#14 ACH1LLES

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Posted 25 August 2014 - 09:38 PM

one more tintin the player rotation on carts and other mounts is still there

#15 Kyros

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Posted 25 August 2014 - 09:48 PM

We are aware of it.

#16 tintin

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Posted 25 August 2014 - 10:41 PM

View PostACH1LLES, on 25 August 2014 - 09:38 PM, said:

one more tintin the player rotation on carts and other mounts is still there
It should be good in carts and cg, mount is still bugged.

View PostRaven, on 25 August 2014 - 09:18 PM, said:

One thing more about the buff fairy. when you get your buff, you need to consume the 19 minute buff before you get the 2nd buff.. i dont know if im the only one experiencing it.. but just in case, please put back the same system of buff fairy.. the click-buff system is good (whatever you call it).. the only problem is the duration and the consume part of the buff.. hopefully we dont need to wait for the first buff to consume before we can get the 2nd buff..
Good point. I will adjust the overlapping, and make the buff 30 or 60 minutes again.

View PostACH1LLES, on 25 August 2014 - 08:44 PM, said:

but how about the dungeon?
The monster AI is still giving some problems, I'll try to get that adjusted by the next maintenance.

#17 Kir

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Posted 25 August 2014 - 10:56 PM

The Jetpack Engine in the Item Mall doesn't have additional attributes compared to the other Jetpacks.

#18 masterjobe

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Posted 26 August 2014 - 06:06 PM

@mam tintin, you said , "- Vending shops cannot block each other anymore, a 3m distance between shops is required"

but why this happen?

http://imgur.com/bUdEqIE

does this only apply for offline vendors?

Edited by masterjobe, 26 August 2014 - 06:11 PM.


#19 tintin

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Posted 26 August 2014 - 06:30 PM

No, but it might be possible to bypass the restriction if you are running fast and then open shop.

#20 Gades

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Posted 27 August 2014 - 07:07 PM

stun rate of fencer decreased? from 70% now only at 58%?





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