Hi Iv'e just created a Raider, Cleric and a Mage and I need a good build for each, if anyone could share theirs it would be muchly appreciated.
-Lokii
0
Builds
Started by Lokii, Oct 02 2012 08:40 AM
5 replies to this topic
#1
Posted 02 October 2012 - 08:40 AM
#2
Posted 02 October 2012 - 07:31 PM
Do the game ... Observe... be online and ask people in game.. that's a simple and sure research for experimenting build stats.. explore the world of iRosePh for sure you amaze at many build in iRosePh, chose what you like on you discovered Godd Luck mate.
ill give you my build in that job hope it help
RAIDER AP TYPE / NORMAL type
DEX 400
CON 360
USE DEX/AP Equip
CLERIC
INT 400
REST DEX
NOTE: CLERIC NEED HIGH INT EQUIP. to have max Int for good buffs, max INT is 1350
MAGE
INT 400
SEN 300
REST CON
ill give you my build in that job hope it help
RAIDER AP TYPE / NORMAL type
DEX 400
CON 360
USE DEX/AP Equip
CLERIC
INT 400
REST DEX
NOTE: CLERIC NEED HIGH INT EQUIP. to have max Int for good buffs, max INT is 1350
MAGE
INT 400
SEN 300
REST CON
Edited by DELUX, 02 October 2012 - 07:36 PM.
#3
Posted 02 October 2012 - 08:55 PM
Does Raiders need INT to use STUN each other? Is Knight best in iROSEPH now instead of Best Raider? I never see or hear anything about that.
I don't think every class job should put important INT.
I don't think every class job should put important INT.
#4
Posted 02 October 2012 - 10:11 PM
more INT means more chance to stun the opponent.
#5
Posted 02 October 2012 - 11:25 PM
Thanks for the info DELUX it will go a long way
#6
Posted 03 October 2012 - 09:40 AM
Hex, on 02 October 2012 - 08:55 PM, said:
Does Raiders need INT to use STUN each other? Is Knight best in iROSEPH now instead of Best Raider? I never see or hear anything about that.
I don't think every class job should put important INT.
I don't think every class job should put important INT.
custodli, on 02 October 2012 - 10:11 PM, said:
more INT means more chance to stun the opponent.
You are right bro. INT give a chance to stun,, only a chance.
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