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#60094 Patch 15/04/2017 Premium Points & Voting

Posted by reddevil1 on 22 April 2017 - 01:31 AM in Update Archive

View PostoSlayeRo, on 21 April 2017 - 09:04 PM, said:

You didn't got the point LOL. You're saying that before there is 2 keras in each room which is not true. Before there is only a total of 3 keras (R2 and R4) in underground prison at a time which will take you 20-40 mins for Devil Pest Immunity quest and 2-3 hours for clan recall. Now compare the number of keras present, you could have more than 5 at a time and waiting time is only 10-20 minutes which makes quest easier now.

Why would complain about some keras on wall? It's part of the radius that were coded for them to roam on, now tintin made keras prevent on going to walls (blocking walls), and if you look, there is 1 kera in R1, 3 keras in R2, 2 keras in R3, 3 keras in R4. If you doubt about it, wait until no one kills kera and count them up. :D
I know what you're saying at the start but what im pointing out with the update saying it would spawn more kera in each room but 2-3 spots are good and most of them doesnt wall like r2 usually r3 and r4 also.

But what im pointing out is that the r1 got literally no spawn everytime go for ecall quest or Devil pest for road to 275.

And yeah i know they were usually only 2 kera intotal and its at r4which made the quest hard and the spawn time also. So better its better to actually fix the kera not walling because what i had examine they aint usually in a short distance which needs attach to work with luring it out, "If theres no walling".

And usually its between R3-R4 and r1 :D



#60086 Patch 19/04/2017 Bug Fixes & Adjustments

Posted by reddevil1 on 20 April 2017 - 08:01 PM in Update Archive

View Posttintin, on 20 April 2017 - 07:56 PM, said:

Do you have some more information about when this bug happens?

- Does it only happen during wars
- Does it only happen when dual clienting
- Does it only happen after playing for a long time for also quickly after you start the game
- ...
Umm it happeneds when ever it does its a random occurrence. Happens when i dual and dont dual and it happens like when i leave it on for 3 hours, 7 hours etc its a random occurrence tho .

For a cleric, the cleric will be bottled up or surrounded up by a black box thats pixelate. The attack of the cleric will be (Intrepid wand usually its blue) its black squares when you die or relog or tp. It makes you get a fatal error will which annoy a lot of people if it happens to them.



#60084 Patch 15/04/2017 Premium Points & Voting

Posted by reddevil1 on 20 April 2017 - 07:54 PM in Update Archive

View PostoSlayeRo, on 20 April 2017 - 03:41 PM, said:

Dude if you were able to play before the addition of other Keras, you won't say that. Not all rooms should have keras lol. It's pretty simple as that.
What would be the problem if there is no Kera in r1? You can't finish some quests fast? It was made easier now. Before, it takes us 20-40 minutes to finish 5 Keras for Devil Pest Immunity quest. For clan recall, multiply the time by 4. Now you can actually kill more than 5 keras every 10-20 mins. :)
okokokok, lets reverse time and let you see when i done the quest after this patch and you can count how many kera was there :) Does it take 1 hour and a half to finish that ONE quest? when theres 4 spots spawn with 2 keras each? :D



#60075 Patch 19/04/2017 Bug Fixes & Adjustments

Posted by reddevil1 on 20 April 2017 - 07:10 AM in Update Archive

Can you fix the bug with the game turns the charac or the mob or even the mobs attacks and drops into some crappy fcked up thing and makes us dc when we tp or relog.

As in some black colored box and force fatal dc when you tp and relog etc



#60074 Patch 15/04/2017 Premium Points & Voting

Posted by reddevil1 on 20 April 2017 - 07:08 AM in Update Archive

View PostoSlayeRo, on 19 April 2017 - 08:49 PM, said:

Keras are now in better position than before that you can spot a lot in walls. What you see walling keras are in just short distance but most of the time they are out of walls.

Plus there are already a lot of kera spawning in prison, what could be the problem? Before you can only kill 3 at a time
I would suggest you to go to kera and check r1 if theres any kera there



#60071 Patch 15/04/2017 Premium Points & Voting

Posted by reddevil1 on 19 April 2017 - 08:37 PM in Update Archive

View PostGalisNqPusa, on 18 April 2017 - 06:14 PM, said:

maybe u can use provoke of knight hahaha
No you cant, they are way in the middle inside the wall i checked already and lure out just close by a shaman lol.
Just enable walling for prison and thats it for shaman because theres no way a fix (Possible) for mobs not to be in wall or SPAWN inside it. because the R1 KERA and sometimes KERA in R2 in the middle of R2-R3 theres a kera behind the tree wall.



#60051 Patch 15/04/2017 Premium Points & Voting

Posted by reddevil1 on 18 April 2017 - 04:26 PM in Update Archive

Big fail about the monster impossible to be in walls i caught 2 kera inside walls and because of the WALL PROTECTION it was a hard time getting them