Jump to content


Aftershock does not work properly


19 replies to this topic

#1 Liquid

    (Forum-Apprentice) Level 1

  • Member
  • 22 posts

Current mood: None chosen

Posted 31 December 2014 - 09:48 PM

Hi,

I would like to report that Aftershock doesn't apply the debuff it claims to apply.

My cleric's def was 2687 before the application of aftershock's def down.
After the application of aftershock's def down it was 2213.
Which only equals ~17.7% instead of 35%

So for a 35% def down:
Before 2687
After 2213


For screw attack (which does work properly):
Before 2687
After 2120
~20% (and the 30)

When I did it in a reverse way, my raider's def before fire ring was 2120
My def after fire ring's def down was applied, was 1400.

Fire ring is 34% and (2120-1400)/2120 = ~34%

So my conclusion is that Aftershock is broken in the current state. And does not actually apply a 35% def down debuff.

Edited by Liquid, 31 December 2014 - 09:49 PM.


#2 Sephyroth

    (All knowing Oracle) Level 9

  • iRosePH Specialist

  • 1,441 posts
  • Character:ZAXX
  • Union:Righteous Crusader
  • Level:255
  • Favorite Job:Bourg
  • Clan:OutCastGamers
  • Gender:Male
  • Nationality:Dutch
  • Location:The Netherlands

Current mood: Predatory

Posted 01 January 2015 - 04:40 AM

Also depends on your int...

#3 Cloud

    (All knowing Oracle) Level 9

  • iRosePH Specialist

  • 1,122 posts
  • Character:CloudHou
  • Soulmate:CloudCleric
  • Union:Arumic
  • Favorite Job:Shaman
  • Clan:TheLastJudgement
  • Gender:Male
  • Nationality:Taiwan

Current mood: Amused

Posted 01 January 2015 - 04:43 AM

View PostSephyroth, on 01 January 2015 - 04:40 AM, said:

Also depends on your int...

int won't affect the 35%

I had answered his question at his other thread

#4 Liquid

    (Forum-Apprentice) Level 1

  • Member
  • 22 posts

Current mood: None chosen

Posted 01 January 2015 - 06:36 PM

View PostSephyroth, on 01 January 2015 - 04:40 AM, said:

Also depends on your int...

No it does not.
It doesn't for any class. Hence I included Fire Ring into the post, along with other examples.
INT only affects the application rate for % based debuffs.


The 35% is devided by 2 somehow.
That is what I'm asking for to be fixed.
Stop posting comments if you don't know what you're talking about please.

Edited by Liquid, 01 January 2015 - 06:38 PM.


#5 Liquid

    (Forum-Apprentice) Level 1

  • Member
  • 22 posts

Current mood: None chosen

Posted 01 January 2015 - 09:51 PM

Edit upon the previous post:
The way Aftershock currently works (Credits go to Cloud for figuring this out) is:
Def down = DEF - (DR * 0,35)
and
DR down = DR - (DEF * 0,35)

rather than applying a DEF and/or DR debuff that decreases the opponent's DEF/DR by 35%, dependant on which debuff procs.
I assume this still counts as a bug.

#6 Liquid

    (Forum-Apprentice) Level 1

  • Member
  • 22 posts

Current mood: None chosen

Posted 03 January 2015 - 09:36 PM

Are there any intentions for this bug to be fixed?
Since I've not gotten a reply to my ticket about it yet, and there's no post acknowledging whether action will be taken soon or not.

The way the skill currently works is very odd.
For the def down buff, it decreases the def down by 35% of the opponent's dodge rate. Which does not seem intended to me if we compare it to similar def down skills.


A response, or acknowledgement for that matter would be appreciated.

#7 BETTLEMAN

    (Emperor of the Forum) Level 8

  • iRosePH Specialist

  • 993 posts
  • Union:Arumic
  • Favorite Job:Raider
  • Gender:Male

Current mood: Amazed

Posted 03 January 2015 - 10:37 PM

You really dont need to make a new THREAD!

and i have been playing raider for years, and people doesnt really care about that lol. TBH !

#8 Liquid

    (Forum-Apprentice) Level 1

  • Member
  • 22 posts

Current mood: None chosen

Posted 03 January 2015 - 11:32 PM

View PostNamazaki, on 03 January 2015 - 10:37 PM, said:

You really dont need to make a new THREAD!

and i have been playing raider for years, and people doesnt really care about that lol. TBH !


Just because you dont care about a bug like this, doesn't mean the rest doesn't care.
I care because I enjoy 1 v 1 on AP raider and vs knights, you'd need it to be fixed.

And this is not another thread regarding the other subject.The previous thread was a suggestion to boost it to make it viable in 1 v 1 (because I didn't know it was bugged yet back then).
IF it does get fixed, like it should, then AP raiders are viable in 1 v 1s against knights. And that's what I like. But what I like is not the importance of this thread. Reporting the bug and getting it fixed is.
This is the bug report thread.

Edited by Liquid, 03 January 2015 - 11:35 PM.


#9 Gresh

    (Living Forum Legend) Level 9

  • iRosePH Specialist

  • 1,757 posts
  • Character:Zesk
  • Soulmate:Ksez
  • Union:Righteous Crusader
  • Level:255
  • Favorite Job:Scout
  • Clan:BurnItDown
  • Gender:Male
  • Nationality:Dutch/Italian
  • Location:in your dreams

Current mood: Woot!

Posted 04 January 2015 - 02:19 AM

AP raider shouldn't even excist. So there is now way they will become able to kill a knight.

#10 EiKzSfFeJ

    (Emperor of the Forum) Level 8

  • iRosePH Specialist

  • 919 posts
  • Character:EiKzSfFeJ
  • Soulmate:lJCl
  • Union:Righteous Crusader
  • Level:275
  • Favorite Job:Cleric
  • Clan:ImpelDown/EXODUS
  • Gender:Male

Current mood: Cloud 9

Posted 04 January 2015 - 04:35 AM

View PostZesk, on 04 January 2015 - 02:19 AM, said:

AP raider shouldn't even excist. So there is now way they will become able to kill a knight.

AP raider can kill a knight by normal attacks only (without casting their stun skill) which is imbalance not like other jobs they have to stun their opponent before they can kill

#11 Gresh

    (Living Forum Legend) Level 9

  • iRosePH Specialist

  • 1,757 posts
  • Character:Zesk
  • Soulmate:Ksez
  • Union:Righteous Crusader
  • Level:255
  • Favorite Job:Scout
  • Clan:BurnItDown
  • Gender:Male
  • Nationality:Dutch/Italian
  • Location:in your dreams

Current mood: Woot!

Posted 04 January 2015 - 04:48 AM

Thats why AP raider needs to be nerfed. Katars were op. Duals even more.

True jc, AP raider can kill a knight with normals. But should a job be able to kill the knight (known as the most defensive class) with only normals?

#12 Liquid

    (Forum-Apprentice) Level 1

  • Member
  • 22 posts

Current mood: None chosen

Posted 04 January 2015 - 06:22 AM

View PostROGAsus, on 04 January 2015 - 04:35 AM, said:

AP raider can kill a knight by normal attacks only (without casting their stun skill) which is imbalance not like other jobs they have to stun their opponent before they can kill

They can't kill any class without applying debuffs.
And since applying debuffs has about the same % proc chance as stun, it's fair.
Although a stunner would have the advantage here, because normal hits can easily be countered by red pills or dodge rate (Or hr/AP down for that matter).
IMO a stunner has the advantage. Hence I play a stunner scout on the side.



But this is not a thread about whether AP raiders are objectively or subjectively OP or not, this thread is strictly a bug report.

Please refrain from going off-topic here.
This discussion has already been held, and rumors say they're taking away advanced STR scrolls, which gave AP raiders such a ridiculous amount of attack power. Taking away their ability to kill knights with normal hits in a 1v1 almost entirely.
Leave it at that.

Edited by Liquid, 04 January 2015 - 06:30 AM.


#13 EiKzSfFeJ

    (Emperor of the Forum) Level 8

  • iRosePH Specialist

  • 919 posts
  • Character:EiKzSfFeJ
  • Soulmate:lJCl
  • Union:Righteous Crusader
  • Level:275
  • Favorite Job:Cleric
  • Clan:ImpelDown/EXODUS
  • Gender:Male

Current mood: Cloud 9

Posted 04 January 2015 - 08:00 AM

View PostZesk, on 04 January 2015 - 04:48 AM, said:

Thats why AP raider needs to be nerfed. Katars were op. Duals even more.

True jc, AP raider can kill a knight with normals. But should a job be able to kill the knight (known as the most defensive class) with only normals?

Well as long as u have enough defense to stand from raiders normal attack but, remember raiders now a days they're not going to pk area specially in TG without their clerics to def u down and stun while raiders are hiding and waiting until their enemies get def down or get stunned by their clerics

I'll accept that as a "Fighting Technique" xD

Edited by ROGAsus, 04 January 2015 - 08:02 AM.


#14 BETTLEMAN

    (Emperor of the Forum) Level 8

  • iRosePH Specialist

  • 993 posts
  • Union:Arumic
  • Favorite Job:Raider
  • Gender:Male

Current mood: Amazed

Posted 04 January 2015 - 08:02 AM

View PostLiquid, on 03 January 2015 - 11:32 PM, said:




Just because you dont care about a bug like this, doesn't mean the rest doesn't care.
I care because I enjoy 1 v 1 on AP raider and vs knights, you'd need it to be fixed.

And this is not another thread regarding the other subject.The previous thread was a suggestion to boost it to make it viable in 1 v 1 (because I didn't know it was bugged yet back then).
IF it does get fixed, like it should, then AP raiders are viable in 1 v 1s against knights. And that's what I like. But what I like is not the importance of this thread. Reporting the bug and getting it fixed is.
This is the bug report thread.
Really? LOLOLOL. I beat a knight 2-1 in duel yesterday rofl, and the def down = 1.5k each rofl. The bug isn't much a big deal, it's funny you only have one set haha....

View PostROGAsus, on 04 January 2015 - 08:00 AM, said:



Well as long as u have enough defense to stand from raiders normal attack but, remember raiders now a days they're not going to pk area specially in TG without their clerics to def u down and stun while raiders are hiding and waiting until their enemies get def down or get stunned by their clerics
Everyone does that nowadays but the part where they wait and hide I don't do that, it's for cowards and i love to own them plus waste their pots :).

#15 EiKzSfFeJ

    (Emperor of the Forum) Level 8

  • iRosePH Specialist

  • 919 posts
  • Character:EiKzSfFeJ
  • Soulmate:lJCl
  • Union:Righteous Crusader
  • Level:275
  • Favorite Job:Cleric
  • Clan:ImpelDown/EXODUS
  • Gender:Male

Current mood: Cloud 9

Posted 04 January 2015 - 08:07 AM

View PostNamazaki, on 04 January 2015 - 08:02 AM, said:

Really? LOLOLOL. I beat a knight 2-1 in duel yesterday rofl, and the def down = 1.5k each rofl. The bug isn't much a big deal, it's funny you only have one set haha....


Everyone does that nowadays but the part where they wait and hide I don't do that, it's for cowards and i love to own them plus waste their pots :).

haha indeed! with raiders u gonna waste lots of pots xD

Edited by ROGAsus, 04 January 2015 - 08:08 AM.


#16 Liquid

    (Forum-Apprentice) Level 1

  • Member
  • 22 posts

Current mood: None chosen

Posted 04 January 2015 - 06:17 PM

View PostNamazaki, on 04 January 2015 - 08:02 AM, said:

Really? LOLOLOL. I beat a knight 2-1 in duel yesterday rofl, and the def down = 1.5k each rofl. The bug isn't much a big deal, it's funny you only have one set haha....


Everyone does that nowadays but the part where they wait and hide I don't do that, it's for cowards and i love to own them plus waste their pots :).



This troll...
Can you post your incompetent, irrelevant, provocative mocking attempts elsewhere?
You don't belong on this forum. You're an ignorant fool. You don't know what you're talking about, even though it's explained right in front of your nose.
Your def down being a debuff of -1500 is not even possible. This would mean that 1500 would be 35% of his dodgerate, which would mean that the DODGE RATE of this KNIGHT would be 4826.

Or if you're talking about screw attack then 1500 would be 20% of his def, meaning his total def would be 7500.

If you would somehow be talking about dropping his DEF to 1500, well:
The average knight has ~2500 def.
To get him to 1500 with aftershock would mean that 35% of his dr = 2500-1500=1000.
And that means that you're dueling a knight with 2857 DR, and I haven't seen any knight with that DR around yet. Let alone that in this case you would need DR down too, so you'd need to apply two debuffs and he would only need one (stun). So it's more likely that HE went 2-1 vs you instead of the other way around.

If it was with screw attack then you're telling me that this knight's def was only 1500/80 *100= 1875 at the start.

So let's get your little story straight:
You were either fighting a knight with:
4826 DR
7500 DEF
2857 DR
or 1875 DEF

#17 Kyros

    Retired Staff Member

  • iRosePH Specialist

  • 1,778 posts
  • Character:Kyros
  • Clan:IamRocking
  • Gender:Male
  • Location:The Netherlands

Current mood: Woot!

Posted 04 January 2015 - 08:50 PM

If aftershock is bugged or nerfed in the past then either the defense down % should be fixed or the description.
This bug report will be moved to tintin, however he is currently on vacation so I'm not sure when he will look at this.

#18 BETTLEMAN

    (Emperor of the Forum) Level 8

  • iRosePH Specialist

  • 993 posts
  • Union:Arumic
  • Favorite Job:Raider
  • Gender:Male

Current mood: Amazed

Posted 04 January 2015 - 10:42 PM

View PostLiquid, on 04 January 2015 - 06:17 PM, said:

This troll...
Can you post your incompetent, irrelevant, provocative mocking attempts elsewhere?
You don't belong on this forum. You're an ignorant fool. You don't know what you're talking about, even though it's explained right in front of your nose.
Your def down being a debuff of -1500 is not even possible. This would mean that 1500 would be 35% of his dodgerate, which would mean that the DODGE RATE of this KNIGHT would be 4826.

Or if you're talking about screw attack then 1500 would be 20% of his def, meaning his total def would be 7500.

If you would somehow be talking about dropping his DEF to 1500, well:
The average knight has ~2500 def.
To get him to 1500 with aftershock would mean that 35% of his dr = 2500-1500=1000.
And that means that you're dueling a knight with 2857 DR, and I haven't seen any knight with that DR around yet. Let alone that in this case you would need DR down too, so you'd need to apply two debuffs and he would only need one (stun). So it's more likely that HE went 2-1 vs you instead of the other way around.

If it was with screw attack then you're telling me that this knight's def was only 1500/80 *100= 1875 at the start.

So let's get your little story straight:
You were either fighting a knight with:
4826 DR
7500 DEF
2857 DR
or 1875 DEF
2.6k? come on common sense everyone has a build i think your build is for nothing cant beat a knight lol.. i beat a fencer and a knight. And the def down is good? 2.6k and i can do high damage still rofl!

and to get my story straight, your build is like an ant, low aspd no int and no power. Point has proven that you dont have anything good to your build.

#19 BETTLEMAN

    (Emperor of the Forum) Level 8

  • iRosePH Specialist

  • 993 posts
  • Union:Arumic
  • Favorite Job:Raider
  • Gender:Male

Current mood: Amazed

Posted 04 January 2015 - 10:46 PM

Talking to you is like a no-brainer, gonna be my last reply due to the fact you have low ap and hr. And have low ap to kill a knight.

#20 Liquid

    (Forum-Apprentice) Level 1

  • Member
  • 22 posts

Current mood: None chosen

Posted 04 January 2015 - 10:54 PM

View PostNamazaki, on 04 January 2015 - 10:46 PM, said:

Talking to you is like a no-brainer, gonna be my last reply due to the fact you have low ap and hr. And have low ap to kill a knight.

Whatever you say dude. You will not be missed.


I think this thread can be closed now. Since the GMs acknowledged that it has been forwarded to tintin.

Edited by Liquid, 04 January 2015 - 10:55 PM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users