Hello peeps,
In this topic we will be talking about Crystal Defenders & Akram Arena.
Crystal Defenders & Akram Arena are both union wars, meaning for every task mentioned below you will receive union points which you can spend in your union shop.
Before one of these games start it is important to join one of the four unions.
The unions are: Arumic, Junon Order,Righteous Crusader, Ferrell Guild.
How to join a union.
To join Arumic talk to [Arumic Merchant]Chester, located in The City of Junon Polis, Arumic is specified in Muse.
To join Junon Order talk to [Founder of Junon Order]Raw, located in The City of Junon Polis, Junon Order is specified in Hawker.
To join Ferrell Guild talk to [Manager of Ferrell]Arothel, located in The City of Junon Polis, Ferrell Guild is specified in Dealer.
To join Righteous Crusader talk to [Righteous Crusader]Gawain, located in The City of Junon Polis, Righteous Crusader is specified in Soldier.
All our Game Arena games have been given a respawn point which provides buffs with 800 int and a NPC that sells potions, ammo.
Cleric is optional to all our Game Arena games.
How to join a union war (Crystal Defenders or Akram Arena)
To join either one of these wars you should open the Game Arena tab (Alt+G), once you opened it you will see 4 other tabs called Tournaments | Scheduled | On Demand | Special.
Open the Scheduled tab and there you will see both Crystal Defenders and Akram Arena, once the registration has been started by announcement, you will be able to join the queue.
All our automated games have a registration of 15 minutes, after the 15 minutes the registration will close or if the queue is full and the game will start.
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2 replies to this topic
#1
Posted 01 March 2014 - 12:27 AM
#2
Posted 01 March 2014 - 01:07 AM
Crystal Defenders is an attack/defend style game, with one team attacking and the other team defending a series of crystal. A crystal will spawn in one of three locations, which the defenders must protect for the duration of the batllte, while the attackers must destroy the crystal to remain in the game.
When a crystal has been destroyed, the attackers will extend the remaining time, and a new crystal will spawn in one of two remaining locations.
Once the attackers destroy the final crystal, they will win the game, If the defenders succefully prevent the attackers from destroying all of the crystals within the time limit, they will win the game.
Duration: 15 minutes + 15 minutes for each destroyed Crystal.
Teams: Random autobalancing.
Type: Daily (The game will start everyday at the same time)
Game Type: Defend/Attack
Objective
Attackers - Destroy the Crystals, and kill your opponent team.
Defenders - Defend the Crystals and hold your ground untill the time runs out.
Requirements
Level Bracket: Level 200 ~ 275.
Teams: 2 to 50.
Player(s) per team: 1.
Restrictions
There is currently a Computer restriction on this game, it allows one client per Computer to join per game.
Points per round
When a crystal has been destroyed, the attackers will extend the remaining time, and a new crystal will spawn in one of two remaining locations.
Once the attackers destroy the final crystal, they will win the game, If the defenders succefully prevent the attackers from destroying all of the crystals within the time limit, they will win the game.
Duration: 15 minutes + 15 minutes for each destroyed Crystal.
Teams: Random autobalancing.
Type: Daily (The game will start everyday at the same time)
Game Type: Defend/Attack
Objective
Attackers - Destroy the Crystals, and kill your opponent team.
Defenders - Defend the Crystals and hold your ground untill the time runs out.
Requirements
Level Bracket: Level 200 ~ 275.
Teams: 2 to 50.
Player(s) per team: 1.
Restrictions
There is currently a Computer restriction on this game, it allows one client per Computer to join per game.
Points per round
Attackers - For killing the sunrise crystal 3 points are rewarded. - For killing the sunset crystal 2 points are rewarded. - For each 3 kills every class except cleric gets one point, max 5 points. - Cleric receives for 5k, 15k, 30k, 50k, 75k healing done on allied players one point, max 5 points. - If team wins 10 points extra. Defenders - For defending the sunrise crystal 3 points are rewarded. - For defending the sunset crystal 2 points are rewarded. - For each 3 kills every class except cleric gets one point, max 5 points. - Cleric receives for 5k, 15k, 30k, 50k, 75k healing done on allied players 1 point, max 5 points. - If team wins 10 points extra.
#3
Posted 01 March 2014 - 01:23 AM
Akram Arena is an attack/defend style game mode, with one team attacking, and the other team defending a series of crystals. Sunrise Crystals will spawn in both the left and right of the defender's base, which the defenders must protect for the duration of the battle, while the attackers must destroy one of the two crystals to remain in the game.
When one of the crystals has been destroyed, the attackers will extend the remaining game time, and a Sunset Crystal will spawn in the center of the map.
Once the attackers destroy the final crystal, they will win the game. If the defenders successfully prevent the attackers from destroying all of the crystals within the time limit, they will win the game. The defenders may also destroy the Dusk Crystal, located in the attacker's base, to strategically teleport the attacking team back to their base.
Duration: 15 minutes + 15 minutes for each destroyed Crystal.
Teams: Random autobalancing.
Type: Daily (The game will start everyday at the same time)
Game Type: Defend/Attack
Objective
Attackers - Destroy the Crystals, and kill your opponent team.
Defenders - Defend the Crystals and hold your ground untill the time runs out.
Requirements
Level Bracket: Level 200 ~ 275.
Teams: 2 to 50.
Player(s) per team: 1.
Restrictions
There is currently a Computer restriction on this game, it allows one client per Computer to join per game.
Points per round
When one of the crystals has been destroyed, the attackers will extend the remaining game time, and a Sunset Crystal will spawn in the center of the map.
Once the attackers destroy the final crystal, they will win the game. If the defenders successfully prevent the attackers from destroying all of the crystals within the time limit, they will win the game. The defenders may also destroy the Dusk Crystal, located in the attacker's base, to strategically teleport the attacking team back to their base.
Duration: 15 minutes + 15 minutes for each destroyed Crystal.
Teams: Random autobalancing.
Type: Daily (The game will start everyday at the same time)
Game Type: Defend/Attack
Objective
Attackers - Destroy the Crystals, and kill your opponent team.
Defenders - Defend the Crystals and hold your ground untill the time runs out.
Requirements
Level Bracket: Level 200 ~ 275.
Teams: 2 to 50.
Player(s) per team: 1.
Restrictions
There is currently a Computer restriction on this game, it allows one client per Computer to join per game.
Points per round
Attackers - For killing a sunrise crystal 5 point are rewarded. - For each 3 kills every class except cleric gets one point, max 5 points. - Cleric receives for 5k, 15k, 30k, 50k, 75k healing done on allied players 1 point, max 5 points. - If team wins 10 points extra Defenders - For defending the sunrise crystals 5 point are rewarded. - For each 3 kills every class except cleric gets one point, max 5 points. - Cleric receives for 5k, 15k, 30k, 50k, 75k healing done on allied players 1 point, max 5 points. - If team wins 10 points extra.
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