Do something about GA
#141
Posted 21 January 2014 - 01:23 AM
Anyway, we will continue to figure out how this skill is going to work. I suggest that you start making suggestions on what factors you would like us to take into consideration while determining what can cause the skill to fail, rather than crying about it's existence, because it is going to exist. If there is a problem with it, it will be fixed, but unless there is a real actual problem with it's existence, it will exist. Further complaints about the skill prior to release will be considered mindless babbling, and ignored.
So let's start on the topic of factors which we should consider while determining the success or failure of the skill, shall we?
#142
Posted 21 January 2014 - 01:33 AM
#143
Posted 21 January 2014 - 01:45 AM
Sepkyroth, on 21 January 2014 - 01:33 AM, said:
I'm sure that after release, if it became an actual problem in certain scenarios, we could map restrict it. However, it's success/failure is figured out correctly, we shouldn't have a problem anywhere.
#144
Posted 21 January 2014 - 02:38 AM
#145
Posted 21 January 2014 - 02:44 AM
#146
Posted 21 January 2014 - 03:32 AM
Sepkyroth, on 21 January 2014 - 02:38 AM, said:
Yes it is a soldier class skill with lvl 200 requirement
Williams, on 21 January 2014 - 02:44 AM, said:
Skill's already been created, so it wouldn't be faster to make since it's already done.
Again, we are listening for suggestions on how everyone would like to see the skill hit or miss, not discussing whether it will be implemented or not.
#147
Posted 21 January 2014 - 03:59 AM
#148
Posted 21 January 2014 - 05:22 AM
#149
Posted 21 January 2014 - 06:25 AM
Raudon, on 21 January 2014 - 05:22 AM, said:
At the moment there aren't any restrictions on what the target can do. I think I pulled tintin while he was using a skill on me once, it just continued as he was moving. We've even used the skill on eachother and collided in mid air haha
#150
Posted 21 January 2014 - 07:31 AM
scout always run and stun not 100% stunned you in every stun when scout need to casting stun skill , have delay time for your chance fencer to rolling in the deep stunned him and take him down
only 2 minute for pvp mage is taking too much advantage especially mute
Edited by WatCha, 21 January 2014 - 07:32 AM.
#151
Posted 21 January 2014 - 07:38 AM
WatCha, on 21 January 2014 - 07:31 AM, said:
scout always run and stun not 100% stunned you in every stun when scout need to casting stun skill , have delay time for your chance fencer to rolling in the deep stunned him and take him down
only 2 minute for pvp mage is taking too much advantage especially mute
the thing is all classes except hawker cant catch a scout why? its because the scout has their own selfbuff that is speed. while the other classes dont and they dont rely on dex in their build. So making the time longer wont make any differences.
Make the Arena smaller, so scout wont be able to run that far and the other jobs will have the chance to kill them.
and for the part where the time limit is finished, and no one one. let there be a small minigame i know it will consume alot of time doing the coding, while it consumes some of the time of the Game Arena. but the mini-game wont be big or just do a questionnaire to see who gets the correct answer right. So we wont rely on the server choosing who wins and loses.
Just a suggestion, because there is alot of people complaining about Game Arena choosing who's wins and loses.
#152
Posted 21 January 2014 - 09:13 AM
#153
Posted 21 January 2014 - 11:04 AM
#154
Posted 21 January 2014 - 11:32 AM
Moogle, on 21 January 2014 - 11:04 AM, said:
#155
Posted 21 January 2014 - 11:50 AM
in my opinion
the distance could be 22m just as same as divine force
comparing to the eagle shot 40m , scout still get the long distance advantage
but actually scouts wont be able to kite anymore , when they stop to stun they will get caught even the hook skill is only 22m distance
so the CD should be longer , I will say 26s around(2* eagle shot CD)
ans do little dmg with the hook skill is reasonable for common sense
high % to succeed if it got long CD and short distance
by the way
I want to know if 2 person at different position used the hook skill on the same target at the same time , what will happen?
the target will be tore apart LOL?
#156
Posted 21 January 2014 - 12:09 PM
#157
Posted 21 January 2014 - 01:19 PM
WhyDontYouShadUp, on 21 January 2014 - 12:09 PM, said:
#158
Posted 21 January 2014 - 01:23 PM
If your a int type you get raped by a raider, if your a dr you cant stun as much... GrahhxP
#159
Posted 21 January 2014 - 01:39 PM
WhyDontYouShadUp, on 21 January 2014 - 01:23 PM, said:
If your a int type you get raped by a raider, if your a dr you cant stun as much... GrahhxP
#160
Posted 21 January 2014 - 03:50 PM
Edited by Empo92, 21 January 2014 - 03:52 PM.
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